![]() +Great choice of variety of playable characters Game: Mario Kart 7 Genre: Racing Developer: Nintendo I would have preferred to see a Diddy Kong Racing styled choice between flying or driving on selected tracks. This is fun, but again adds little to the racing. This game also includes short flying sections (sometimes shoehorned into the retro tracks) where you leave certain ramps and a hang glider pops out of your car. This is already a little easier than the others, probably due to the previously mentioned lack of "cheating" CPU. To me this adds little to the racing - if anything it makes it even easier to get to the front of the pack. It IS nice to see them in the upgraded game engine though! Gameplay remains largely the same as you will know from the series, with additions from the Wii title including a speed boost if you hit the hop button as you leave a ramp. One strange choice though was to include levels from the DS game, which you can play on your 3DS console anyway, but I guess not EVERYONE has it. ![]() These are fun and almost entirely great choices. ![]() Of course the game includes a Retro cup, with levels from earlier entries remade in the 3DS engine. The game seems to have been balanced better than others, with the CPU players not seeming to "cheat" as often - on MKDS I would often be close to winning a race when a few million red and blue shells would come at me and make me end 5th. The tracks are all exciting and fun, the graphics are beautiful and the music enjoyable on every track. I've long preferred the handheld offerings, at least for single player fun, and this entry has not let the series down. The game seems to have been balanced better than others, with the CPU players not seeming to "cheat" as often - on MKDS I would An almost perfect Mario Kart game. I will continue to have mixed feels about this game but for now … ExpandĪn almost perfect Mario Kart game. I may have ranted a lot about the cons of this game, but the things Nintendo did do well in this game, were fantastic. All in all, the game feels lazy, and was probably just rushed out to help out with the 3ds's abysmal launch sales. The elimination for balloon battle, shine runners, etc, was the best part of battle mode, but with coins it is pretty much impossible to lose and extremely boring. If you don't have Wifi or a friend with the game, you can play Grand Prix (Gets old really fast and can't choose specific maps), Time Trial (Boring.), and the terrible Battle mode. Taking out classics such as Waluigi, Toadette, Birdo, Diddy Kong, etc, for characters like Lakitu, Metal Mario, HONEY QUEEN? Really? Probably Mario Kart 7's most unforgivable mistake was the absence of a VS mode. Now for the negatives: I have no idea why Nintendo brought back coins, it only adds to the luck factor when you're hit 5 times in a row by shells, bullet bills, stars, and your loss of coins causes your maximum speed to go down. And the kart customization is pretty cool. The soundtrack is pleasant, the controls feel smooth and accurate. ![]() And the underwater and hang gliding actually feels like a much-needed feature. The game looks fantastic for a Nintendo Handheld. I will start with the positives: The tracks are very good. Don't get me wrong, I love Mario Kart, but I could have done fine with not buying this game. The soundtrack is pleasant, the I think people are giving this game leverage just because it's "Mario Kart". ![]() I think people are giving this game leverage just because it's "Mario Kart". ![]()
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